Tag Archives: scicomm

Preparing a “fortune teller” for #WorldOceanDay

I thought I would try a playful approach to ocean sciences for #WorldOceanDay on Tuesday. When I think back to my PhD and postdoc days, I could well imagine printing and building something like the “fortune teller” shown above, and then go visit some of my colleagues to show it to them. I would have thought it was fun then, and I still think so! So let’s see if people like it when I share it on Tuesday. For now, I would like to share my thought process and ask your advice in the end.

Goal, audience and message

The direct goal is to “condition” people to think about ocean sciences in their every day lives by installing an item they encounter every day as a trigger to make them think about ocean sciences. An indirect goal is that those people will then act as multiplyers to their friends and family.

The direct target audience for are people with an affinity for ocean sciences and some (or a lot of) backgound knowledge. My friends and colleagues, PhD students, master students, highschool teachers. They might then engage their networks in conversations.

The main message I am trying to convey is that you can enjoy the exploration of oceanic processes in your everyday life.

Implementation

In order to find a trigger in peoples everyday lives that we can use to connect to oceanography, I make use of the fact that most people have a go-to drink they like to order, and that in many of those drinks, there is a lot of oceanography to be discovered! So I am eliciting positive emotions when people think of their favourite beverages, raise curiosity by saying that those drinks can tell them something about their research interest, and then hopefully hold that curiosity in order to transfer it onto the hint of a related hands-on experiment with the drink they have in front of them (if not in that moment, than at least often) and a little bit of scientific input. The input is kept very general. It is not meant to give an overview, rather to show connections between the drink and the real world, and to give people key search terms if they wanted to investigate the topic further.

In previous versions (and before I tried whether the text would actually fit in the available space!), I provided a lot more input on the experiments that I am envisioning people would do with those drinks; on how and what to observe, and how to relate it to the ocean. But I ended up with a fairly minimal version: It does provide ideas about what experiments to do (or so I tell myself), but there is definitely a lot of room for open inquiry!

I find it difficult to imagine measuring the impact of such a gimmick like the “fortune teller”, so here is where I would like to ask for your help. I want to share the “fortune teller” via my blog and social media for #WorldOceanDay on Tuesday. With it, I want to share a link to a short questionnaire (all answers are optional). I am planning to ask the questions below, and I would love your feedback and suggestions for how to do it better in order to understand the impact of the “fortune teller”! :)

Questionnaire

  • Did you build the “fortune teller” or are planning on doing so within the next 24 hours? (y/n)
  • Did you show the build version to someone or share the pdf with someone? (y/n)
  • Did you already look at drinks through this new “lens” or are you planning to do so within the next 24 hours? (y/n)
  • Are you now curious to look at other drinks than your favourite one through this new “lens”? (y/n)
  • How else did you or are you intending to use the “fortune teller”? (open)
  • Did you read through all the text? (y/n)
  • What advice do you have for me to make the “fortune teller” more useful? (open)
  • Where did you first encounter the “fortune teller”? (multiple choice: via Mirjam (blog, social media), social media in general, email, in the office, … open: other)
  • Who are you? (open: age; identify as oceanographer; if not open: what else; student/early career/mid career/…)
  • May I contact you to talk to you about the “fortune teller” in a little more detail? (open: contact details)

What do you think? I would love to hear from you! :)

(And since you are still reading, thank you for your interest and here is a link to a printable pdf. I would obviously love your feedback on that one, too! But please don’t share widely before Tuesday)

A scicomm comic on Rossby waves and hands-on teaching

Last year in pre-social distancing times, Torge and I brought hands-on rotating tank experiments into his “atmosphere and ocean dynamics” class. The “dry theory to juicy reality” project was a lot of fun — the affordable DIYnamics rotating tables are great to give students hands-on experiences in small groups and to see — by running the same experiment on four rotating tables in parallel — how the same experimental setup can lead to very different realizations because of tiny differences in boundary conditions.

Instead of a classical lab report, we asked students to write a pupular science text about an experiment of their choosing. We got lots of great results (see all of them on our blog “Teaching Ocean Science“), but there is one that particularly stood out to me, and the author, Johanna Knauf, kindly agreed to me publishing it here. Enjoy!


I am super impressed with this comic, and also increadibly flattered and touched. This comic is the most meaningful feedback on my teaching and science communication I ever got and that I can possibly imagine. Thank you, Johanna!

P.S.: Curious about how we modified the project to work with social distancing? Check it out here!

Love this #scicomm idea! #MoreThanWeeds

The hashtag #morethanweeds popped up in my Twitter timeline yesterday (thanks to @aturealexk). I didn’t think about it much because I was participating in #birdrace (shoutout to my awesome virtual team GEO-Tag der Natur where my colleagues and I jointly saw almost 100 different species of birds within a day) and was busy looking for birds and then trying to figure out what kind of birds they were.

However, #morethanweeds must have been on my mind this morning when, in addition to very many pictures of water, I took this picture of a dandelion growing in a wall, and it stuck with me all day. The idea is that there are tons of “weeds” growing everywhere in urban (and any other, of course) spaces and that a lot of people currently do have plenty of time, some of which they spend going on walks. So why not use the opportunity that they are walking right past interesting plants to a) point out to them that they are walking right past interesting plants (which many of them might not even notice without the prompt) and b) give them a little something about the plant? Even if only a name that they can then go on and google if they are curious, or the realization that, the next time they walk past a similar plant, they might actually know what it’s called, or know where to go back to to look it up, or maybe that it’s a different plant and the curiosity to find out something about it?

One thing I noticed yesterday through my participation in #birdrace was how differently, and much more intensely, I looked at birds over the course of just a few hours. And all that just because someone (hi, Nena!) gave me a reason to. And it didn’t end yesterday, this morning I saw a bird I didn’t know and that I hadn’t spotted yesterday, and I tried to take pictures of it in order to look it up properly once I got home. At least for me, this is the kind of thing that really works to rouse my curiosity!

So tomorrow, I’ll take two things with me on my morning walk: chalk, and my plants field guide!

And I’ll be thinking about how to take this super simple idea and apply it to wave watching… Any ideas, anyone?

Fastest way to read up on the science of science communication? This book!

(Werbung ohne Auftrag // This blogpost is not sponsored)

I strongly believe that all scicomm efforts should be grounded in the science of science communication. That means reading a lot of original literature, or … reading this book that I recently found. It’s a quick and fun overview over the current understanding of what works and why: “The Science of Communicating Science — The Ultimate Guide” by Craig Cormick.

The Science of Communicating Science

The book is structured in four parts: “The ground rules”, “communication tools”, “when things get hard”, and “science communication issues”. It is a really easy and enjoyable read. It’s full of funny stories and cute sketches that illustrate key concepts, and despite it being pretty much a review of the relevant literature, it’s written in a conversational style. The author brings in a lot of stories that make his points. For example to stress the importance of story telling, he talks about how every last tired student woke up in a lecture once he paused his usual lecturing and said “let me tell you a story!”. Very relatable.

“The ground rules”

This part provides a lot of the background knowledge on scicomm. Why do we need to communicate science? What makes science communication good science communication? What is it that the public knows and believes about science, and how much do they care about science? And is there even such a thing as “the public”? (Spoiler alert: of course not!)

It for example tackles one of the big problems I see in science communication: People believing that they will change other people’s minds with more information (and, it’s quite interesting that in my experience, those people’s minds usually aren’t changed by all the data that contradicts them on that).

This part of the book should definitely be required reading for anyone doing scicomm.

“Communication tools”

In this part, the author deals with many different ways to communicate with audiences, and what is known about them — both the communication tools themselves and what audiences might be reached with which tool. For example for social media, it is important to understand who for example has internet access and who is actually using what channel for what purpose, in order to find the best way to reach your specific audience. Or for TED talks, turns out that the gestures and way you present yourself are super important for how you are being perceived so that it basically doesn’t matter to the ratings whether people watch you with sound on or off. How scary is this?

This part of the book is definitely interesting to browse for an overview over many different tools, and looking at chances and challenges of each. And if you are planning to use, or already using, any of the tools described there, it will be super helpful to look into what the author has to say about it.

“When things get hard”

Now we are getting into the really difficult issues, like for example beliefs. Why do people believe what they believe? And  how can we respectfully and constructively deal with people who hold beliefs different from ours? (How) can we change beliefs?

Or another example that I found really interesting because I hadn’t thought about it before, or at least not in those terms, was communicating risk. For risk communication, there are different strategies recommended for audiences that are defined depending on how much they are concerned about a specific risk on the one hand, and how much they are affected by that risk on the other. People in the low concern & low affected corner are an audience that can be communicated with in the way you would normally do scicomm. However, as soon as there is high concern or high risk, things change. For audiences that are highly concerned despite not being highly affected, listening is the key, both to make them feel understood as well as to understand what exactly their concerns are so that you can eventually help them see that despite the concerns they might not be as much as risk as they think they are. But then for people with low levels of concerns but high risk, a completely different approach is needed, one that educates people about the risks they are at. Lastly, people who are both highly concerned and highly at risk are the group that you need to engage with the most. And there are a lot of pointers for how to do that in the book, that I can’t all spill here ;-)

Another chapter in this part of the book that I found really interesting is on changing people’s behaviours. In a nutshell, you don’t change people’s behaviours by changing what they think they should be doing, you change behaviours first and that will lead to a change in attitudes towards the behaviour they are now employing. It’s all about cognitive dissonance and how we are trying to avoid a mismatch between what we say we want to do and what we actually do — usually by changing our attitudes, not our behaviours. So make it easy for people to behave in the way you want them to behave and their attitudes will follow (one of the reasons why I think taxing and fines as tools to influence behaviours should be used a lot more; attitudes will follow…).

This part of the book then concludes with chapters on “communicating controversies” (lots of helpful strategies for if/when you get caught in a shit storm!) and “debunking bunkum” about dealing with pseudoscience.

“Science communication issues”

I really loved this part of the book, because here issues get addressed that we don’t talk about enough, like ethics of scicomm. When we talk about “what works in scicomm”, in a way it’s fair to say that we are talking about ways of manipulating people. We do this with the best intentions, but still, we are basically employing and sharing techniques to make people believe what we believe and act in ways that we think are the right ones. And once in a while it’s good to stop and think about what exactly it is that we are doing there and if we want to adopt existing or develop new guidelines or a code of conduct.

Then there is a chapter on all the caveats of scicomm research. How valid is all the stuff that we think we know about how scicomm works? Very important read!

And lastly, the author ends with an appeal to scicomm researchers to make their findings accessible to practitioners, and for practitioners to dig around if there might already be research available on their formats and topics. To sum it up: “Go and do brilliant things”!

Post scriptum

In my old job in scicomm research, I had the time to read a lot of scientific articles as well as reports, blog posts, etc, and go to workshops, watch youtube, browse social media, etc, to inform myself about the cutting edge science and practice of scicomm. And that’s pretty much a full-time job. Now, with my current job, I still try to keep up to date, but I am really glad I have this foundation of two years full-time focus on scicomm research & practice to fall back on. So I am very much aware of how much there is to learn about scicomm, and how difficult it is to do when that isn’t your primary focus.

I received this book last year, two days before giving an introductory scicomm workshop, and binge-read it to make sure I wasn’t missing anything super important in my workshop. Turns out that the first part of this book, “the ground rules”, is a very good match with what I chose to include as a foundation for my workshop, citing many of the same articles and focusing on very similar topics. If you can’t spend a huge amount of time on diving into the science of scicomm (or attend one of my workshops, obviously ;-)), reading this book is really the best way to get started that I am aware of, and I highly highly recommend reading it! And even if you think you know all there is to know, it’s really refreshing to get a new perspective on things. Still go read the book! :-)

P.S.: A quick overview over the main message of the book (and including some of the fun sketches!) is also given here, by the author himself. So go check that out, too!

P.P.S.: Looking for more to read? Another book I liked a lot and recommended on here about a year ago (when it had just come out): Communicating Climate Change by Armstrong, Krasny & Schuldt.

Literature

“The Science of Communicating Science — The Ultimate Guide” by C. Cormick (2019).

Communicating Climate Change” by A. K. Armstrong, M. E. Krasny, J. P. Schuldt (2018).

Guest posts, take-overs, interviews, and why I love them

Guest posts, take-overs and interviews are a great alternative to maintaining social media channels for every scientist / project / institution individually, if that isn’t what you want to be doing (or — as in my case — a great addition)

As I am preparing a workshop on online science communication, I have been thinking about how maintaining a quality social media presence requires high levels of dedication and commitment, as it requires a lot of work and time. And sometimes, for whatever reasons, committing that sort of time to online scicomm just can’t be the priority, and that is ok. So what do I want to recommend to people who are interested in principle, but who have concerns that it will be too expensive to maintain in the long run in terms of time or energy or ideas or motivation, or whatever else the limiting factor might be?

I think there are ways to do cool and impact-ful online scicomm without building and maintaining a personal social media presence (or focussing on one specific channel and audience and not feeling bad about not doing all the things that one could possibly do).

But first, I believe it is super important to get clear on why we want to appear on social media in the first place.

What are your objectives?

Being clear about what you are trying to achieve is always really good advice, for science communication on social media, outside of social media, for life in general. But especially if we are trying to minimize effort and maximise effects of online scicomm, it helps to be really clear about what the goal is.

If you want to build a community or regularly update a group of people on your project’s progress, having your own social media channels might be the way to go. And I am in no way trying to dissuade you from having your own social media channels! All my suggestions below also apply if you do this in addition to maintaining a regular presence on social media.

If you wanted to, for example,

  • convey a message without necessarily becoming visible as a person
  • create short-term visibility for a specific project / result / event
  • be highlighted to a specific audience that isn’t one you regularly (want to) engage with
  • brush up your CV on the online scicomm side (without too much regular work)
  • prepare content occasionally, but not regularly
  • dip your toes into doing scicomm in a specific format to see how it works for you,

below are some options worth considering.

Who is your audience?

Depending on your goals, you might want to address audiences as specific as, for example,

  • students at a specific university
  • young adults living in a specific country (or reading in a specific language)
  • PhD students working on polar sciences.

And you might want to reach all of them at different points in time, for different reasons and with different messages. For each audience you might want to reach, there are likely accounts already targeting that exact same group of people. The clearer you are about who your audience is, the easier it is to find accounts that have build already that audience to collaborate with.

What is your message?

And does conveying your message include interaction with your audience?

Once you are clear on all this, here are a couple of options worth considering.

Take-overs of rotating accounts

For many communities, rotating accounts on Twitter and Instagram exist. Those are accounts that are focussed on specific topics but are run by different people each week. The benefit of taking over those accounts is that there is a large established audience interested in your kind of content already, that you are instantly exposed to once you take over the account.

Take-overs typically require you to commit to posting on the channel a couple of times throughout the course of a week, and, depending on the size of the channel, it can be quite scary especially if you don’t have a lot of experience using social media beforehand. And, since those channels typically have quite a large following, you should not underestimate the time it will take to prepare content, overthink it, post it, agonize over it and regularly check how it is being received, and respond to people’s comments. But my experience with doing this has been very positive indeed.

For example, last year I took over @GeoSciTweeps (an account with, at that time, 4.6k followers, where each week a different person working in gesosciences presents what they do) and @IAmScicomm (where people working in/on/with science communication present themselves) with then 18.6k followers. Both weeks were great experiences that led to me making super interesting new connections and friendships. Depending on which community you want to interact with during your take-over week, there are many many more rotating accounts and it is definitely worth taking a moment to figure out which is the right account for your purposes.

My plan for my takeover of @IAmScicomm in October 2018

Similar accounts also exist on Instagram, for example @nordicpolarscience, which we used earlier this year to inform an audience of mainly students in anything related to nordic polar sciences about our fjord oceanography student cruise. See example below:

One of our guest posts on @nordicpolarscience on Instagram

Guest “take overs” for institutions

Instead of doing a take over on a rotating account, you could also do one for an institution like your university. I was asked to take over Kiel university’s Instagram @kieluni for a couple of days, and it was fun!

Caution — “take over” for an institution might mean something different than for rotating accounts. In case of Kiel uni it means you have to pre-produce content, and they will post it themselves. Which is actually very convenient (if you realize this early enough, which I did not. But you live and learn ;-)).

Instagram profile of Kiel University. The three posts visible at the bottom are mine!

This take over had unexpected effects: Before our first session using 4 rotating tables simultaneously, one of the students approached and asked me if it was me who did this takeover with the cool tank experiments on @kieluni weeks ago! Glad to prove to Torge, who was part of that conversation, that Social. Media. Works! :-)

Guest posts

Sometimes there are blogs that cater to your intended audience that are happy to accept guest posts.

A while back, I wrote a guest post at Sci/Why, a blog for Canadian science writers for kids. They invited me to write the guest post, and why not? It was fun!

Screenshot of the Sci/Why website

A really good example for a very successful guest posts is one I recently hosted on my blog: Dan’s post on an analogue activity to understand how machine learning works. This post received a lot of attention on Twitter and I am excited to provide my platform to give visibility to such a great project! If you are interested in writing about anything related to “Adventures in Oceanography and Teaching”, please get in touch and I am happy to host a guest post!

Another example of a guest post I did is on my friend Alice’s blog and Instagram for her #experimentalfridays series.

Guest post on Alice’s Instagram @scied_alice

What makes guest posts really convenient is that you can write them whenever it suits you, edit them as often as you might like, talk to your host about how to make them the best fit for their audience, etc.. So in a way it might feel like it is the “safest” way to do online scicomm, because it’s the slowest, most familiar way.

Being featured on accounts

There are also a lot of accounts that are happy to feature you and/or your work because their goal is community building.

For example, I was recently featured on @WeAreCAU on Instagram. Their goal is to feature people with a connection to Christian Albrechts University Kiel (CAU — hence “We are CAU”), and as an alumna I thought this was a great opportunity to connect with people at this university.

Me being featured on @WeAreCAU on Instagram

Being featured this way was also a super easy thing to do, all that was needed was a picture of myself and a short text, which I wrote when it suited me, and which they then posted when it worked with their schedule.

Providing information to other accounts

Sometimes, the goal is just to get a message out there without necessarily becoming visible as the person / project / institution behind the message. I recently met the person behind @doktorwissenschaft, a very popular german Instagram account, “Dr. Science”, who posts two science facts every day. He was happy to receive a list of ocean facts (complete with references ;-)). And using his account with 38k followers (and 3k “likes” on my most recent post on his profile) gives my content so much more visibility than I could achieve with my own channels, so I am really happy about this collaboration. Win win!

The popular Instagram-profile “Doktor Wissenschaft” posts twice daily facts in physics, chemistry and biology!

One of the ocean facts I provided to Doktor Wissenschaft

Again, this is a super easy collaboration, as both parties can work on their own schedule.

Giving interviews

This might actually be the most conventional way of reaching new audiences. And in a way it might also be the easiest way, because you are interacting with a host that will help you tailor your message to their audience, that they know a lot better than you do.

I’ve done this several times over the last year, for example on Susanne Geu’s blog, and on Ronja & Maxie’s podcast “Treibholz”.

My experience doing these guest posts, take overs, etc.

Time commitment

Depending on the kind of collaboration you choose, you need to be aware of how much work it will bring with it. I did the two twitter takeovers mentioned above while being a visiting scientist in Bergen, thinking that then at least I would have something to talk about. But trying to work on other things at the same time and going on student cruises, and that was actually a little overwhelming. Maybe also because it was the first time I tried doing something like this, but I would definitely recommend doing such takeovers on a slow week at home rather than a week where you want to make the most of visiting a place, chatting with people you don’t get to see regularly, go on cruises, etc.. Also do it during a week / in a place where you know you will have good internet access. So being on a ship might not be ideal.

On the other hand, if you choose to work with pre-produced content on channels that you will not be administering yourself when your content is being posted, this is something that you can prepare over as much time as you like and thus fit it around your schedule. So this might actually be something worth considering for a really busy and important week, on a field trip, a conference, whatever, the week your big event is taking place, to raise awareness for whatever you are up to that week without actually having to do anything about it during those busy times, and without depending on having good internet access. Provided everything is prepared beforehand…

Would I do it again?

Yes!!! As I was writing this post, more and more examples of where I have contributed to other people’s online scicomm came to my mind. I didn’t realize I had been doing it so much. And it was fun, I enjoy looking back at each individual interaction and all the different products that came out. It was also work. Of course, being suddenly able to reach audiences that I wasn’t familiar with and some that were so much larger than my usual audience was also both exciting and terrifying. I would totally do it again and I would totally recommend trying it!

And also if you are thinking about taking up a new-to-you form of scicomm, doing a guest appearance somewhere is a great way to test the waters. The coolest scicomm idea doesn’t actually carry very far if it turns out that you HATE the app you need to work with in order to communicate on a specific social media channel, you really can’t find a lot to say on a specific topic, or you find it annoying to write for a specific kind of audience. So this is a really great way to see what it would be like to do this kind of scicomm and get some reactions!

Guest post by Dan Wallace: A machine learning system playing a game to super-human levels, using only plastic boxes and beads

Hi, I’m Dan Wallace, a PhD student at the Institute of Sound and Vibration Research in Southampton, UK. I’m interested in lots of areas of acoustics — here I am working on a prototype 3D audio system in one of our anechoic chambers, as part of my Masters project.

Dan inside an anechoic chamber. Photo credit: Dan Wallace

Dan inside an anechoic chamber. Photo credit: Dan Wallace/University of Southampton

Today though, I’d like to talk about a machine I’ve designed, the CHocolate Oriented Machine-learning Processor (or CHOMP for short). CHOMP is a machine learning system designed to play a table-top game to super-human levels, with no silicon chips, no neural networks, not even any electricity… Introducing CHOMP!

Chomp's hardware: A bunch of plastic boxes. Photo credit: Dan Wallace

Chomp’s hardware: A bunch of plastic boxes. Photo credit: Dan Wallace

This pile of plastic boxes has triumphed over PhD’s, employees of Google DeepMind, numerous seven-year olds and our University Vice-Chancellor – all it takes is a little training.

First, let’s introduce the game we’re playing. Like all the best games, our game is played with a big bar of chocolate, but for sustainability (of our waistlines), ours is 3D printed. By the way, NGCM stands for Next Generation Computational Modelling. NGCM is the Centre for Doctoral Training who are supporting me throughout my PhD with training, equipment and funding.

3D-printed chocolate bar. Photo credit: Dan Wallace

3D-printed chocolate bar. Photo credit: Dan Wallace

Players alternate taking bites out of the bar of chocolate from the bottom right corner, and the aim of the game is to avoid the poisoned square in the top left corner. Bites can be as big as you like, provided you follow one simple rule: Pick a square, remove it, then remove all squares below it and to the right.

Animated gif showing a game of chomp. Photo credit: Dan Wallace

A game of chomp. Photo credit: Dan Wallace

Let’s look a little closer at CHOMP to see how the machine makes decisions. Each of the 33 boxes which make up CHOMP is labelled with a picture of the chocolate bar in a different state, and in every box are some coloured beads.

A glance inside the inner workings of Chomp: one of Chomp's plastic boxes with colored beads inside. Photo credit: Dan Wallace

A glance inside the inner workings of Chomp: one of Chomp’s plastic boxes with colored beads inside. Photo credit: Dan Wallace

Each different coloured bead represents a different sized bite out of the chocolate bar – remember the rule: Pick a square, remove it, then remove all squares below it and to the right. When playing against people, we provide a handy map to show which coloured bead refers to which square. CHOMP lacks the dexterity to choose moves for itself, so we let players help by picking a bead at random from the correct box.

Which color bead corresponds to which move? Showing the Chomp bar and a map. Photo credit: Dan Wallace

Which color bead corresponds to which move? Photo credit: Dan Wallace

As we play the game, we record the moves which are played by each player by placing the chosen bead on top of the box it came from. At the end of the game, we have two lists of moves, one of which ended in a loss (in this case, made by the human) and another which ended in a win (for CHOMP!)

Documenting a single game of Chomp. Displaying the moves that got chosen by the human and "the machine". Photo credit: Dan Wallace

Documenting a single game of Chomp. Displaying the moves that got chosen by the human and “the machine”. Photo credit: Dan Wallace

This information about good and bad moves enables us to train the machine.

Every losing move is removed from the game, decreasing the probability that CHOMP would choose that move, from that position, in the next game. Every winning move is returned to its box, with two extra beads, increasing the probability that CHOMP will make good moves. Through this process alone, called “Reinforcement Learning”, CHOMP learns the winning strategy.

Showing boxes and beads: Winning moves are reinforced by adding more beads the color of the winning move. Photo credit: Dan Wallace

Winning moves are reinforced by adding more beads the color of the winning move. Photo credit: Dan Wallace

And it works! We have recorded every game we’ve played with CHOMP since spring of 2018, marking games off in sets of seven. Human wins are marked in orange from the top of a set, and CHOMP wins are marked in green from the bottom. At the start of each tournament (the leftmost column in each chart) we reset CHOMP so that every bead in each box is equally likely to be chosen. The results show that while CHOMP might win a game by chance, six times out of seven, humans win. Over time though, CHOMP gets stronger and stronger, winning five or six games out of seven after around 70 games worth of training.

Charts documenting how the probability of winning against Chomp decreases the more Chomp has been trained. Photo credit: Dan Wallace

Documenting how the probability of winning against Chomp decreases the more Chomp has been trained. Photo credit: Dan Wallace

We usually give our opponents a Cadbury’s Chomp bar as a prize for beating the machine. If they lose, we still give them chocolate as a thank-you gift for helping to train up CHOMP. We are #notsponsored by Cadbury’s yet!

Showing a pile of Cadbury bars. If you are lucky you win a Cadbury bar when winning against Chomp! #notsponsored by Cadbury (yet?). Photo credit: Dan Wallace

If you are lucky you win a Cadbury bar when winning against Chomp! #notsponsored by Cadbury (yet?). Photo credit: Dan Wallace

The beauty of CHOMP is that it is simple enough for a five-year-old to play, but powerful enough to surprise a professor. We’ve taken CHOMP to schools, science centres, university events and academic conferences, receiving some brilliant feedback from our defeated opponents. I’ll leave you with some quotes:

“So often, communication about AI and technology centres on the amazing tech, this game removes all that and shows how these machines operate beneath the algorithm!”

“Great presentation and concept. I loved seeing the “analogue” version of something so often thought of as digital!”

“Very interesting, it tears apart the fear of AI, because it’s just plastic boxes!”

Chomp on a winner's podium in a large arena (rank 2 and 3 are empty). Photo credit: Dan Wallace

Chomp on a winner’s podium. Photo credit: Dan Wallace

CHOMP is fully open-source, and instructions on how to make your own set can be found at www.github.com/dw-ngcm/chomp. If you’re running an event and you’d like CHOMP to feature, please contact me at D.Wallace@soton.ac.uk.

Why “But I don’t have anything interesting to say, I am just teaching a block course right now” is not a good excuse for not tweeting

Sometimes I feel like I have pressured all my friends into using social media for their science communication. Today I was talking to Kristin, who was apologetic about not having tweeted in a while and tried to excuse that by saying that she didn’t have anything interesting to tweet about right now because she is currently teaching a block course.

Of course I came up with a dozen interesting things she could tweet about if she wanted to, that I would actually love to read and respond to! Here is the blog post that sums up what she could tweet, sorted by for what purpose she might actually want to do it (other than getting me off her back, of course ;-)).

I am posting example tweets below, but for readability imagine that, wherever possible, she’s pointing out that she’s currently teaching a block course (and she’s doing that for the second time, so clearly she’s doing well enough that people wanted her back! Doesn’t hurt to broadcast that), on what topic (because that’s where she is a renowned expert, establishing her expertise online by providing insights that are helpful to others), the university that the course is happening at (tagging it on Twitter so they can retweet and give her more visibility).

1) Tweeting to get input to improve teaching or save prep time

Tweeting can actually be a great time saver when prepping teaching. Need a good graphic to illustrate a phenomenon, interesting reading assignments for your students, an intriguing application of some dry theory? Yes, all this stuff is perfectly fine to ask for on Twitter! Chances are that someone in your network has taught a similar course and has suggestions that might be really helpful

“Calling all your sea level specialists. How do you visualize that melting sea ice doesn’t contribute to sea level rise?” (Of course, she does have an experiment in her repertoire, this is just an example)

“Is there any graphic out there that does give a good representation of the upwelling part of the Great Conveyor Belt?” (This I am seriously considering Tweeting right now because I am wondering myself)

2) Tweeting to get advice or answers

Struggling with a student question or need advice on a teaching method? Ask on Twitter!

“Today, someone in my class on x asked y. Do you have any ideas where to even start finding answers to that question?”

“I would like to get some feedback on my class while I can still change things. Does anyone have any ideas how to do that?” (Yes — Continue, Start, Stop!)

“My students are having a hard time coming to terms with concept x. Any ideas how I can support their learning here?”

3) Tweeting to spark interesting discussions on a topic

When prepping a course, you usually come across interesting articles related to the field that you feel everybody should know about. Why not share interesting finds on Twitter? Other people might be grateful, and it might lead to discussions with people interested in the same topics as you are

“How did I not know about the article x by y at al.? They show how z is influencing sea level rise! [link to article]”

“I read up on topic x for my class and the article by y et al. is super fascinating!”

4) Tweeting to establish yourself as authority on your field, spreading interesting information

Sometimes, some of the interesting literature on your topic might actually be your own work. No harm in sharing how it relates to the topic you are teaching right now and how you integrate it!

“Today students read my article x on y as assignment during class and they prepared these summary posters! [Pictures of posters]”

“The project students worked on during my class today directly relates to my Research: they plotted x and discussed y! Here are some results [pictures]”

5) Tweeting to establish yourself as authority on teaching your topic, spreading interesting ideas

Surely she has come up with new and interesting teaching ideas specific to her topic, or maybe some that are transferrable to other topics. Share them on Twitter helps others and builds her credibility as a teacher!

“To help students understand x, I asked them to do y in class today, and here is a picture of their result!”

“Using method x, we investigated y in class and it went super well! Next time, I would only change z”

Or, an example that Kristin posted herself (see? It’s working! :-))

Click image to get to the original tweet

6) Tweeting to let people know you are around

If you are visiting a place to teach your topic, there are probably other people somewhere close by who might be interested in catching up with you. You might not even know they are around until you tweet that you are, they read it and respond!

“Bremen people — I will be teaching a class on sea level rise in May! Who’s around and wants to grab a coffee?”

 

So here you have it. Tons of interesting tweets related to her teaching, all of them actually contributing to interesting exchanges of knowledge and ideas on Twitter, none of them “just bragging”. Do you have more ideas what Kristin should be tweeting about that you would be interested in reading? Let us know in the comments below!

Using giveaways as a tool in science communication. Post #3: Checklist and logistics

Many big research projects and institutions regularly spend a lot of money on things like pens, mugs, canvas bags, or even pool noodles (I kid you not, one of my former employers did that!), all typically branded with the institution’s or project’s logo, that they give away in large quantities. Many of those are certainly useful and others funny. But since they are already budgeted for, anyway, why not use them as a tool in science communication?

For part 1 on what the literature tells us about giveaways, check out this blog post.
For part 2 on designing an actual giveaway, check out this blog post.

Checklist for a successful giveaway

Now you have a whole bunch of ideas. Maybe you have a clear favorite, maybe there are several. In any case, I like to make sure that my giveaway checks all or most of these boxes:

Is it actually conveying my message?

  • The message is clear both explicitly (in the text) as well as implicitly (in the form & function of the object)
  • The giveaway matches the scicomm goal that I designed it for
  • It is actually suitable for the target audience. That means for some audiences it can be funny (using plays on words or similar), while for others it should only contain facts, graphics, ….
  • It is project specific and not something that any other project would also be able to give away without everybody being completely confused about how it is related to that other project
  • It shows the concept of interest
  • It is made easy to follow up (i.e. find additional information, contact relevant people, …), so the giveaway includes a QR-code, link, or at least the search terms that will lead directly to your project’s website
  • It is something that people can easily integrate in their work/life so they see it often and are reminded of the message

Does it spark joy and the desire to keep it?

  • Something you want to keep, not eat and throw away (Non-branded chocolate hearts! Not project-branded sweets that then aren’t even any good)
  • Useful, so people like to keep it around
  • High quality product (not cheap looking)
  • Sturdy (I HATE it when the clipsy-things on pens break off right away)
  • Attractive design
  • Positive association
  • Can be kept for an appropriately long time (Doesn’t perish quickly, doesn’t break)

A couple more thing to consider: Does the giveaway suit the context it is to be distributed in? Will there be time & people power to explain what it’s all about or is there some information provided? If the giveaway is designed for a specific occasion (science day) and are there statistics on typical audiences? How do you make sure you target (and reach) only specific people, not everybody (so that you connect to the right people and don’t “waste” a lot of giveaways on people who aren’t even interested)? Is it easily mailable/transportable or does it need specialized packaging or something that makes logistics super expensive?

Basically, what I want from my giveaways is that they provide value for free, i.e. make sure your give-aways are products or services that people are happy to receive and to share. This should go without saying, but it’s scary how much stuff I have gotten over the years that I really don’t want in my life but was too polite to refuse in the situation. I have absolutely no use for ugly mugs, I have more pretty ones that I love than I could ever use in my home and my office and my imaginary holiday house (and even my even-more-imaginary seminar space in my future light house). Or key chains — is the one you are trying to give me really so awesome that you think I will be using it? Especially when it’s not even used as a lanyard for a name tag when you are giving it to me, but just an empty key chain?

Using multipliers

When gifts are given with the intention to develop an effect beyond the first level of recipient, using that recipient as multiplier, marketing principles of viral online marketing can be applied (Wilson, 2000):

  • Make it scalable so you can cope with snowballing demand. Or be aware that you might be disappointing people if they want your really cool giveaway but you’ve already run out.
  • Make it easy for the recipient to share the giveaway with others (so maybe not an exclusive dinner invitation, but rather some funny toy or a gif, link, game that can easily be shared electronically)
  • Play on motivations like greed, hunger to be popular, loved, understood to have your message shared. People aren’t sharing because you are asking them to share. If however people feel that it is making them look cool / wise / knowledgeable / whatever to share your stuff, they are going to share your stuff!
  • Place your message into existing communications between people to make it even easier to share, so use Facebook or institutional newsletters, booths at fairs that would be there whether you ask them to hand out a couple of your flyers or not, …
  • Use someone else’s resources to share your message (e.g. affiliate programs that place texts or graphics on someone else’s webpages so that someone else’s infrastructure is conveying your message)
  • Give away something that provokes reactions / initiates conversations by other people when they see it, so that recipient is often engaged in dialogue about the message, and thus is both reminded about it all the time as well as acting as a multiplier, thus doing your job for you.

Next steps

Now. Are you ready to come up with a giveaway for your project that ticks all the boxes of this and the two previous blog posts? Then you should check out #scicommchall on Monday, because (spoiler alert!) designing a giveaway will be April’s #scicommchall! :-)

Literature

Wilson, R. F. (2000) The Six Simple Principles of Viral Marketing. Web Marketing Today, Issue 70, February 1, 2000

Using giveaways as a tool in science communication. Post #2: Designing the actual giveaway

Many big research projects and institutions regularly spend a lot of money on things like pens, mugs, canvas bags, or even pool noodles (I kid you not, one of my former employers did that!), all typically branded with the institution’s or project’s logo, that they give away in large quantities. Many of those are certainly useful and others funny. But since they are already budgeted for, anyway, why not use them as a tool in science communication?

For part 1 on what the literature tells us about giveaways, check out this blogpost

Part 2: Design criteria for giveaways

Let’s assume you’ve gone through the three basic scicomm questions and know your goal, your audience, and your message:

1) Why do you want to give away a giveaway? Your goal.

2) Who do you want to reach and how will you reach them? Your audience.

3) What do you want people to take away from your scicomm activity? Your message.

Now how do you now come up with a good giveaway? I have collected a bunch of points that I think are helpful to consider in this context.

Combining the verbal message with a physical object

While giveaways don’t have to be physical objects, let’s assume that that’s what we want to give away, so people have something to take home with them, to look at, to use, to remind them of your scicomm activity or support them when engaging with your topic. So first, let’s think about what images come to mind that are relevant for your topic, then look at functions that might be connected to what you are doing.

Considering shapes / forms / images / …

It’s likely that some thought has already gone into creating a logo for your project, or an acronym, or a key visual, or some sort of visual representation. But that doesn’t mean you have to stick with that; and if there isn’t anything like that — now is your chance to come up with something!

Rapid ideation is a method that works well to come up with shapes related to a message: Come up with 30 different ideas for shapes or symbols related to your message, even if you don’t immediately see how they can be converted into a giveaway. Write them down, don’t stop before you have a list of 30! It’s amazing what you come up with once you get over the slump that happens after you’ve initially run out of ideas.

Considering functions

Now this is what I think of as the fun part: Combining the functionality of whatever object you decide to give away with the message. Or rather the other way round — figuring out what functionality would work well to remind people of your message.

For me, this leads to two main questions to ponder:

In what context do you want the recipients to be reminded of your message?

Depending on your goal, your audience and your message, you might want to bring it back to people’s attention at very different times.

Going back to the fish example of the previous blogpost, you might want to remind people of what fish to buy when they are out shopping, or maybe when they are at home, thinking about what meal to cook the next day, or maybe even when at the office, planning tonight’s dinner. For each of those cases, you would use different physical objects as your giveaways (and which one you end up choosing should really depend on good research about your audience so you know they will actually use the giveaways in the way you envision).

Here are a couple of examples (and there are probably tons more if you actually think about it): If you want to remind people of your message while they are at work, it might be a good idea to use office supplies, desk helpers, USB sticks, coffee mugs — objects that people regularly use at work. But remember, the assumption here is that this is when they make decisions about what fish to buy! If you think it’s more likely that those decisions happen when people are out, shopping, then using coin purses or those coin holders for trolleys or even canvas bags might be a better choice. And while fish-related cooking utensils are a cute idea (don’t you love kitchen gadgets??), it’s probably not the best timing for your scicomm, because the fish has already been bought at that point.

Another approach is to think about functions that are related to the message itself, not the time when you want to remind someone of the message:

What are functions related to the content of your message?

I’ve been thinking about this in the context of two collaborative research projects people at my old job were working with, one on magnets and one on materials changing properties with changing temperature. Both of those have cool applications that can easily be used in scicomm.

The one with the materials that change properties can do really cool things related to for example colors changing depending on temperature: there are all these cool “thermometers” like color-changing ducks that tell you the temperature of your bath, eggs that change color and tell you whether your eggs are soft- or hard-boiled, mugs that display different images when the contents are hot then if they are cold, or — my personal favourite — mood rings (!!!). Or if you want to make it about light changes rather than temperature changes, you could do these indicator strips for UV light that tell you when to apply sunscreen, color-changing nail polish (this actually exists!), fairy lights with sensors that come on when it gets dark, … All of these things show versions of what the research project is all about, and make great giveaways that can either raise interest or remind people of having been engaged in some scicomm related to that topic.

The collaborative research project that is all about magnets, on the other hand, could use anything related to attaching things to metal, pattern of iron filings in a magnet field, these little boards that kids have that you can draw on with a magnet.

While both of these projects have a very applied topic, but if your project was, for example, on salinity in the ocean, maybe consider nautical-themed a salt shaker branded with your project’s logo or a slogan that relates a number of shakes per cup with ocean salinity in different oceanic regions? (Now I want to design a giveaway for a project on ocean salinity just because I want to play with salt shaker ideas!!!)

Moving forward with your idea…

…is what we will be talking about in tomorrow’s blog post, that provides a checklist of things I like to make sure I have considered before committing to a specific giveaway, and then some logistics stuff to keep in mind. Stay tuned! :-)

Using giveaways as a tool in science communication. Post #1: What the literature tells us

Many big research projects and institutions regularly spend a lot of money on things like pens, mugs, canvas bags, or even pool noodles (I kid you not, one of my former employers did that!), all typically branded with the institution’s or project’s logo, that they give away in large quantities. Many of those are certainly useful and others funny. But since they are already budgeted for, anyway, why not use them as a tool in science communication?

Part 1: What the literature tells us about giveaways — and how I think that applies to science communication

What eactly is a “giveaway”?

In the marketing literature, giveaways constitute the “low” end of the spectrum of corporate gifts, in contrast to high end gifts like holidays in the Caribbean or cars; “generally low value, high volume, less personal items that are used mainly to promote a company’s name” (Fan, 2006). They are used because verbal communication is easy to forget while gifts, branded for example with a company’s logo, serve as a reminder of that company, which may tip a business decision in that company’s favor (Axtell, 1990, in Fan, 2006).

Most research on corporate gifts is on very expensive gifts, like cars and Caribbean vacations, and therefore deals with legal and ethical concerns. I will ignore such concerns here because I am talking about the type of inexpensive giveaways that are customary in academia: Mugs, pens, hats, flash drives, stickers, all the stuff that you will be given at academic conferences, when visiting institutions, at open days or science fairs (it’s often the exact same items given to all the different audiences).

Goals of giving giveaways

Marketing literature tells us that depending on the stages of a customer relationship, giveaways typically serve different purposes. Arunthanes et al. (1994) describe business gifts as “means of promoting products and services by strengthening relationships with customers and suppliers“. They distinguish three categories of reasons for giving business gifts relating to a company’s relationship to their customers: initiating relationships, cementing relationships and quid pro quo.

Initiating relationships

When initiating relationships, the goal is to create a positive first impression in and relationship with potential new customers, extending a gesture of good will as basis for a positive future business relationship. Fan (2006) describes this goal saying that giveaways are “used mainly to promote a company’s name”, and Beltramini (1992) describes the goal as increasing positive customer perceptions toward key product attributes.

In a scicomm context, this could mean that you want to attract a new audience to your scicomm topic — kinda like I did when I used the opening of an art exhibition to talk about physics. I was first going to continue saying “… except we would be giving them some small physical object”, but we do not even need the physical component, even a social gift of spending time, building relationship, stimulating thought might be considered a giveaway.

Cementing existing relationships

When giveaways are used to cement existing relationships, they can be used to thank clients for positive past relationships, for placing a new order or for referrals to other clients. Marchand (2017) points out that sometimes repeated (instead of one-off) gifts for might be necessary to keep up customer loyalty.

In scicomm, this might mean keeping an existing audience interested in your scicomm topic, giving people who are already interested in your science something that reminds them of how interesting it is and that they can come back to you for more cool and fun and fascinating information and discussion and engagement. So anything that they will take home and that helps them continue engaging with your topic might be in this category, like the magnifying bug viewer that you showed kids how to use and that they continue using when out and about with their parents or kindergarden group.

Quid pro quo

In the quid pro quo scenario, a giveaway is given in the expectation that the favor will be returned by the customer through other means, for example increasing consumer’s in-venue spending through sports promotions (Yukse, Smith and McCabe, 2017), or because customers have come to expect receiving gifts.

This is what I would refer to as “buying attention” — I give you a giveaway, you give me your time. Maybe this is the really flashy gadget that you get so fascinated with that you don’t even realize you are in a scicomm situation? Or a booklet that captures people’s interest? In a way, the magnifying bug viewer is also a “quid pro quo” thing, I spend money to make you look at bugs (which is what I want you to do because it’s my area of interest and I want you to get excited about it).

Anyway. No matter the stage of the customer relationship, objectives of giving giveaways can be classified very broadly into three categories: Cognitive goals (you hope they will learn something, which could be evaluated by looking at reach of a campaign, awareness of a certain product, or knowledge), behavioral goals (you hope they will change their behaviour, which you would see for example in a number of hits or downloads), and financial goals (you hope they’ll give you money, evaluated for example by the return of investment, brand equity, …) (Cruz & Fill, 2008).

What makes a giveaway successful?

Since giving and receiving giveaways has become the rule rather than the exception, givers seem to evaluate giving giveaways as overall positive and worthwhile, i.e. the objectives seem to be achievable by giving giveaways. Investigations show that business gifts are generally effective in increasing positive customer perceptions toward key product attributes, especially in the case of the low-priced product lines (Beltramini, 1992). For sports promotions, Yukse, Smith and McCabe (2017) find that promotional giveaways increase consumers’ in-venue spending intentions. These effects are explained by the principle of reciprocity, which has its theoretical foundation in the exchange theory (Cropanzano & Mitchell, 2005).

Dimensions of gift design: gift type and gift relatedness

Marchand (2017) describes two critical dimensions of gift design: gift type and gift relatedness. Gift types can be described in the continuum from economic gifts (where the value of the gift is in the monetary value) to social gifts (where it is about the gesture, the connection, the feelings). Gift relatedness describes the closeness of the link between a gift and the gift-giver and their products and services. Gift-relatedness is high for a company’s own products, and low for other companies’ products.

Marchand (2017) recommends economic related (e.g., coupons) and social unrelated (e.g., unbranded chocolate hearts) gift designs over economic unrelated (e.g., coupons for products from other companies) and social related (e.g., exclusive events with company chairpersons) ones. However, even though social related gifts are generally not recommended, there might be goals for which they are still well suited. For example, if the goal is to learn the needs and problems of the client, to further client-seller relationships or to close a sale, lunch, evening meals, leisure activity or parties might help achieve just that (Arunthanes et al., 1994).

One example of a gift on the economic-related-to-economic-unrelated scale in a scicomm context are little business cards with key messages of a workshop that you hand out to participants (for example which fish to buy and which to avoid). If the card is branded with your institution, NGO, project, what have you, it would be a related. If you hand out a similar card that someone else made and branded, you might still be conveying the same message about what fish are good to buy, but you might at the same time be building up someone else as the trustworthy authority on fishing, rather than having people think of you as the authority because they saw your logo every time they were making decisions about what fish to buy.

On the economic-to-social scale, economic gifts in the sense that there is a large monetary value given are not common in academia (or at least I have never received or given any). Social gifts are more common — meeting with famous scientists, guided tours through famous institutions, that kind of stuff. But I feel like with scicomm giveaways, we’d be not in the extremes on either end of this scale.

Long-term effects

Depending on the goal, in order to achieve long-term effects, one-off gifts might not be enough. Repeated gifts for customer loyalty might be necessary, otherwise, the reciprocity process could wear out (Marchand, 2017).

For scicomm, I think this might not be the case as much. Giving people pens so they remember this one phone number for your taxi company might be helpful (I know it worked for me as a kid, when the pen next to the phone (which was still on a cord) had a taxi number on it, that was the one I would use), but for scicomm I would hope that people’s engagement would not depend very much on who gives the coolest gifts. On the other hand, occasionally reminding people of your cool topics would probably not hurt, either. But then it’s not so much about “loyalty” as of being on people’s minds, which can happen by means of giveaways, but also by many different means like for example a radio interview they happen to hear or a poster advertising your open house day.

Cultural context

Gift-giving is depending on cultural context, which can have a huge influence on how a gift is perceived depending on the timing, the monetary value of the gift, the way it is being presented, or even the colors used (Arunthanes et al., 1994; for a broad overview over gift-giving across cultures check out Giftypedia, 2013).

Cultural context is always important to keep in mind, especially working in international settings such as academia. So not surprising that it might be an important consideration when designing giveaways, but worth the reminder!

Giving through multipliers

Giveaways can develop both direct and indirect effects. In the same way that it often is a successful strategy in advertising to target children for products that parents will make purchasing decisions for (not only entertainment parks etc, but breakfast cereals, cars, …) it can be a strategy to not target an audience directly with your giveaway, but use other players to bring the message to your intended audience.

When the first level recipient is intended as multiplier, Berger & Schwartz (2011) find that while products that are cued more often were discussed more frequently, more interesting (or novel, surprising, original) products did not get more word of mouth overall.

This translates well to scicomm: If a topic is cued more often, it is likely that it will be discussed more. So make sure your giveaway is something people use daily and that makes other people comment on it!

The gift giver

Determining the “audience”, i.e. who you are giving your giveaway to, also includes determining who the gift-giver is (Cruz & Fill, 2008), since the same gift received by the same person can be perceived very differently on the context the gift-giver and the gift-receiver are in. It makes a big difference to the message a gift is sending whether the source of a gift are individuals or a corporation, i.e. whose relationship the giveaway-giving is supposed to influence. A paper clip branded with the logo of an institution might be taken as sign of appreciation when used on documents sent to a coworker at a different institution. The very same paperclip might not work at all when handed out as giveaway at a science day, even if the recipient is the same person in both these example

Design criteria for giveaways

Let’s assume you’ve gone through the three basic scicomm questions and know your goal, your audience and your message, which is what you should always do first:

1) Why do you want to give away a giveaway? Your goal.

2) Who do you want to reach and how will you reach them? Your audience.

3) What is it that you want people to take away from your scicomm? Your message.

Now how do you combine the message with a physical object? That’s a very good question that I will try to answer in my next blog post tomorrow :-)

Literature

Axtell, R. E. (1990). Do’s and taboos of hosting international visitors. Wiley.

Arunthanes, W., Tansuhaj, P., and Lemak, D. J., (1994) “Cross‐cultural Business Gift Giving: A New Conceptualization and Theoretical Framework”, International Marketing Review, Vol. 11 Issue: 4, pp.44-55, https:// doi.org/10.1108/02651339410069245

Beltramini, R. F. (1992). Exploring the Effectiveness of Business Gifts: A controlled field experiment. JAMS, 87-91

Berger, J., and Schwartz, E. (2011) ,”What Do People Talk About and Why? How Product Characteristics and Promotional Giveaways Shape Word-Of-Mouth”, in NA – Advances in Consumer Research Volume 38, eds. Darren W. Dahl, Gita V. Johar, and Stijn M.J. van Osselaer, Duluth, MN : Association for Consumer Research.

Cropanzano, R., and Mitchell, M. S. Social Exchange Theory: An Interdisciplinary Review. Journal of Management, Vol. 31 No. 6, December 2005 874-900 DOI: 10.1177/0149206305279602

Cruz, D., Fill, C. (2008) “Evaluating viral marketing: isolating the key criteria”, Marketing Intelligence & Planning, Vol. 26 Issue: 7, pp.743-758, https://doi.org/10.1108/02634500810916690

Fan, Y. (2006) “Promoting business with corporate gifts – major issues and empirical evidence”, Corporate Communications: An International Journal, Vol. 11 Issue: 1, pp.43-55, https:// doi.org/10.1108/13563280610643543

Giftypedia (2013); http://www.giftypedia.com/International_Gift_Customs (last accessed on xxx -> print relevant pages to pdf!)

Marchand, A., Paul, M., Hennig-Thurau, T., and Puchner, G. (2016). How Gifts Influence Relationships With Service Customers and Financial Outcomes for Firms. Journal of Service Research. 1-15. DOI: 10.1177/1094670516682091

Yukse, M., Smith, R., McCabe, C. (2018) Reciprocal Intentions: Effects of Promotional Giveaways on Consumers’ In-Venue Spending Intentions: An Abstract. In: Krey N., Rossi P. (eds) Back to the Future: Using Marketing Basics to Provide Customer Value. AMSAC 2017. Developments in Marketing Science: Proceedings of the Academy of Marketing Science. Springer, Cham